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How to port this code to input emulator #10

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nazaroaversano opened this issue Apr 13, 2023 · 4 comments
Open

How to port this code to input emulator #10

nazaroaversano opened this issue Apr 13, 2023 · 4 comments

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@nazaroaversano
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I compiled the input emulator fixed
project (https://github.com/Louka3000/OpenVR-InputEmulator-Fixed) that uses opervr 1.0.11. It should be perfect for my needs, it creates a virtual controller and allows to move it giving command line. My problem is that It works for the movement but not for the pressure of buttons (I guess it is due the old open vr version). Your driver works perfectly about the buttons emulation, but has two limitation that i need your help to remove:

  1. I can't move the camera in my application (I can use the real hmd if is possible to avoid the hmd emulation),
  2. I need to put the controller in a certain position in order to give the input, can i do it with your driver?

Summarizing, I need the real helmet and two virtual controller in specific location that press buttons.
Can you help me to realize it?

@r57zone
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r57zone commented Apr 13, 2023

This can be done using the driver https://github.com/r57zone/Half-Life-Alyx-novr , just disable the HMD in config and you will have a real HMD and virtual controllers emulated using a mouse and keyboard.

This way you can go through the half life of Alyx and just test it. If you're looking for good low cost controllers, the Razer Hydra is good at this, an updated driver is already available.

@nazaroaversano
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nazaroaversano commented Apr 13, 2023 via email

@r57zone
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r57zone commented Apr 13, 2023

i think no, you need to write another driver for your tasks

@nazaroaversano
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nazaroaversano commented Apr 13, 2023 via email

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