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Dear all,
I'm in search of a preprocessor that could provide me with a mesh with 9-node brick elements that have been used in the current version of Chrono. Right now, as far as I see, the current implementation is capable of generating a mesh for a rectangular domain. However, I'd like to have the flexibility to mesh a domain with varying soil height. Could you please recommend me a preprocessor that is capable of doing that? I'd prefer open-source software, however, if there is not any, I'd be fine with a commercial one.
Thank you and Best Regards!
The text was updated successfully, but these errors were encountered:
Dear all,
I'm in search of a preprocessor that could provide me with a mesh with 9-node brick elements that have been used in the current version of Chrono. Right now, as far as I see, the current implementation is capable of generating a mesh for a rectangular domain. However, I'd like to have the flexibility to mesh a domain with varying soil height. Could you please recommend me a preprocessor that is capable of doing that? I'd prefer open-source software, however, if there is not any, I'd be fine with a commercial one.
Thank you and Best Regards!
The text was updated successfully, but these errors were encountered: