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Star Soldier Enhanced disappearing sprite. Transparancy bit not working? #98

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TFHFony opened this issue May 13, 2023 · 7 comments
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@TFHFony
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TFHFony commented May 13, 2023

Star Soldier has received a nice smooth-scroll version: https://www.file-hunter.com/MSX/?id=starsoldier
You can download it here: https://download.file-hunter.com/Games/MSX2/ROM/Star%20Soldier%20-%20Hudson%20Soft%20(1986)%20%5BSmooth%20Scroll%20%26%20OPLL%20v0.2%5D.zip

When playing the game, the ship sometimes disappears. This especially happens when using the NES maps, but also in the MSX maps.
I've contacted the person who made this enhanced version on Twitter. From what I understand from his answer, the TP-bit isn't supported. I think he is talking about sprite transparancy somehow.
Twitter thread: https://twitter.com/KaikaiKaizou/status/1657356812834975746

@NullPointerReference
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NullPointerReference commented Mar 8, 2024

It does not seem to happen with the non-OPLL versions of the smooth-scrolls; in that case the sprite correctly turns black; so I kinda assume this has to do with the OPLL's version modification (it's a different ROM-type; so could be a mapping/addressing issue perhaps ?) and not a WebMSX bug.

See for example: https://download.file-hunter.com/Games/MSX2/ROM/Star%20Soldier%20-%20Hudson%20Soft%20(1986)%20[Smooth%20Scroll].zip

@ppeccin
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ppeccin commented Mar 8, 2024 via email

@NullPointerReference
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@ppeccin
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ppeccin commented Mar 11, 2024 via email

@NullPointerReference
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Hi Paolo, yes, if I run the 'smooth scrolling non-OPLL' version (from the link I provided) through this link: https://download.file-hunter.com/assets/webmsx.html?url=https%3A%2F%2Fdownload.file-hunter.com%2FGames%2FMSX2%2FROM%2FStar%2520Soldier%2520-%2520Hudson%2520Soft%2520(1986)%2520%5BSmooth%2520Scroll%5D.zip

I.e. go to https://download.file-hunter.com, search for 'Star Soldier' and click the RUN button on the results - the latter shows a black-sprite (and bullets as normal) whilst the 'opll v0.x' versions both don't show any ship-sprite NOR bullet-sprites (I didn't mentioned the latter before) at all at those moments the ship is supposed to turn black. Please do note that the 'RUN' button sets the 'unlimited sprites' option by default; but turning that off doesn't affect the behavioural difference.

Also note that the 'opll v0.x' version need to have their ROM type set to 'KonamiSCC' manually when clicking 'RUN'.

@ppeccin
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ppeccin commented Mar 12, 2024 via email

@NullPointerReference
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No, the ship turning black is in the original as well - and also happens in i.e. OpenMSX. I did try the 'smooth scrolling with opll v0.2' with OpenMSX (CBIOS, 2+) btw, and it DID show the black ship there with that same ROM too. Then I retested it another time with WebMSX (2+ too, but it doesn't seem to matter what machine you pick) and the ship does still 'disappear' on WebMSX, so there is indeed some difference in emulation. Could it be related to #81 perhaps ? Or something to do with the cartridge format after all ?

PS: Sorry for the 'noise' I really thought it was a bad ROM-mod initially, given the non-OPLL versions just work fine on WebMSX.

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