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Add support for OPL4-FM #100

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bengalack opened this issue Dec 17, 2023 · 4 comments
Open

Add support for OPL4-FM #100

bengalack opened this issue Dec 17, 2023 · 4 comments

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@bengalack
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It seems like only wave is supported in OPL4. At least when we listen to the output, and read the doc. Looking at the code though, there are traces of the FM-part (afterall, enabling the Wave part on an OPL4, needs writes to the FM-part of the chip). Or am I missing something, and FM is implemented?

@ppeccin
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ppeccin commented Dec 27, 2023 via email

@BartNorakomi
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Hi Paulo.

I'm working with team NXT.
We are now creating Usas2:
https://www.youtube.com/watch?v=0w8eAVt0lsE
The game has OPL4 Wave and FM.

We would like to be able to play and test the game in WebMSX.

Do you think it's possible to implement the FM functionality ?

Another project I am working on also has OPL4 Wave and FM.
This is a multiplayer strategy game, for which I really want to use the Net Play! functionality.

So for that project the same question.

Kind regards,
Bart (norakomi)

@ppeccin
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ppeccin commented Feb 28, 2024 via email

@BartNorakomi
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BartNorakomi commented Mar 11, 2024 via email

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