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Melee desync bug #110

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iSupersniper opened this issue Mar 3, 2018 · 4 comments
Open

Melee desync bug #110

iSupersniper opened this issue Mar 3, 2018 · 4 comments

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@iSupersniper
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iSupersniper commented Mar 3, 2018

Here is an example: https://www.youtube.com/watch?v=_oHwoCbnAGQ

Not a bug with cartographer itself but with the game. Maybe it can be looked into in the near future.

@pnill
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pnill commented Nov 7, 2018

@nukeulater is this not what some of your changes attempted to address? Also, I'm not sure I like the idea of putting normal game issues in with our repo as our changes aren't what cause this and it's unrelated to our code.

@Himanshu-01
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This isnt anything new .Existed since long back and usually tends to happen due to meleeing side ways or lags

@pnill
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pnill commented Nov 7, 2018

due to meleeing side ways or lags

That's why I feel like this is a won't fix on our end, meaning it's basically spam in the repo issues list.

Does this still occur in MCC?

@nukeulater
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nukeulater commented Nov 8, 2018

Not sure about MCC, perhaps it was fixed. It happens because of the 30hz->60hz update in H2PC.

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