Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

multiplayer online functionality #57

Open
golden-fruit opened this issue May 10, 2024 · 1 comment
Open

multiplayer online functionality #57

golden-fruit opened this issue May 10, 2024 · 1 comment

Comments

@golden-fruit
Copy link

I have a scenario where I need to implement multiplayer online functionality. I will use socket to synchronize players' state information to a local store named players: new Map(). Can I directly use this players data to drive the Ecctrl component for updates?

@ErdongChen-Andrew
Copy link
Member

I think so. Someone had integrated ecctrl to their multiplayer system.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants