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[REQ] New options: Quick Game Launch, Remove Disconnect Blur/Loading Blur #1806

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xignotlz opened this issue May 13, 2024 · 6 comments
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enhancement New feature or request

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@xignotlz
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xignotlz commented May 13, 2024

Acknowledgement of preliminary instructions

  • I have read and acknowledged the preliminary instructions.

What idea do you have?

What about adding these new Quick Game Launch and remove blur features into bloxstrap menu? If users are looking for more performance or speed when entering a game, this is perfect.

Quick Game Launch can be a little buggy + Both features have fast flags.

@pizzaboxer
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What do you mean by "quick game launch"?

@pizzaboxer pizzaboxer added the enhancement New feature or request label May 13, 2024
@xignotlz
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xignotlz commented May 13, 2024

Quick Game Launch is a fast flag that skips roblox 'joining server' loading screen. Although it is buggy, it's really useful.

@pizzaboxer
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Quick Game Launch is a fast flag that skips roblox 'joining server' loading screen.

I don't think I've seen it, can youg ive it please?

@xignotlz
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xignotlz commented May 14, 2024

Quick Game Launch is a fast flag that skips roblox 'joining server' loading screen.

I don't think I've seen it, can youg ive it please?

Ok, I'll try to put all the good fast flags I got here.

🟢 Quick Game Launch: (Apparently, it doesn't apply to game teleports)
"FFlagEnableQuickGameLaunch": "True"

🟢 Remove Blur:
"FIntRobloxGuiBlurIntensity": "0"

🟠 Remove Grass: (I haven't tried this one yet)
"FIntFRMMinGrassDistance": "0",
"FIntFRMMaxGrassDistance": "0",
"FIntRenderGrassDetailStrands": "0",
"FIntRenderGrassHeightScaler": "0"

🟢 Pause Voxelixer/Disable Baked Shadows and Player Shadows:
"FIntRenderShadowIntensity": "0"
"DFFlagDebugPauseVoxelizer": "True"

🟢 Disable PostFX: (Disables Sun Rays effects and whatever else)
"FFlagDisablePostFx": "True"

🟢 Bring back old Roblox Topbar: (Replaces new Chrome UI to the old one)
"FFlagEnableInGameMenuChromeABTest2": "False",
"FFlagEnableReportAbuseMenuRoactABTest2": "False"

🟠 Frame Buffer: (I still didn't understood this one)
Explanation: 0 makes white screen 1-3 makes other players have laggy movement, 4 is stable has better performance than 10 and less input lag
"DFIntMaxFrameBufferSize": "4"

@pizzaboxer
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Are you sure the quick game launch flag skips the loading screen? It still does it for me.

@xignotlz
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As I said before, Quick Game Launch is a little buggy sometimes and may not work sometimes.

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