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FilterState retains destroyed sprites #3973
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🕷 Bug
Verified that it’s actually a legit bug that exists in the current release.
🔍 Needs Investigation
Issue needs to be research or investigated further.
Comments
Good catch, thanks for the steps and test case. Hopefully we can take care of this soon. |
englercj
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Difficulty: Easy
🔍 Needs Investigation
Issue needs to be research or investigated further.
🕷 Bug
Verified that it’s actually a legit bug that exists in the current release.
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Apr 27, 2017
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Mar 21, 2018
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This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
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Labels
🕷 Bug
Verified that it’s actually a legit bug that exists in the current release.
🔍 Needs Investigation
Issue needs to be research or investigated further.
Steps
Some destroyed sprites (and related resources like _boundsRect) are retained by FilterState
test.zip
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