NoneType error on linebuild #533
Labels
bug
This issue reports a bug in piqueserver code and/or docs
priority:normal
This issue has a limited impact or is only noticable in specific circumstances
Joining a server and instantly switching to block tool and linebuilding can result in:
Seems that in player.py
line_build_start_pos
is None becauseon_weapon_input_recieved
was not called yet, where it receives the position data. I also managed to get the error several times in a row, not only after joining, but not entirely sure how to reproduce it. Tested with Voxlap.The text was updated successfully, but these errors were encountered: