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Infinite loop when halt using SDL2 host #426

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tinchodias opened this issue Jan 27, 2024 · 3 comments
Open

Infinite loop when halt using SDL2 host #426

tinchodias opened this issue Jan 27, 2024 · 3 comments

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@tinchodias
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Do:

s := BlSpace new.
s extent: 100 asPoint.
s root
	addEventHandlerOn: BlClickEvent
	do: [ :evt | evt target background: Color random ].
s show.

s root haltOnceOnCallTo: #aeDrawOn:.

also happened with s root haltOnceOnCallTo: #measureSafely:.

@tinchodias
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Probably related to #409

@tinchodias
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In Pharo 12 there is an error, but not in Pharo 11:

Screenshot 2024-02-02 at 20 00 11

@tinchodias
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No sure about this "Instance of Break did not understand #stack" in Pharo 12

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