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Would someone mind explaining clearly the difference between these two? I can’t quite seem to get it down based on the information in the docs. When would one use increaseViewportBy versus overscan?
In a nutshell, increasing the overscan causes less frequent re-renders, but makes each re-render more expensive (because more items will get replaced).
There’s documentation that talks about the performance of overscan but nothing about increaseViewportBy.
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Would someone mind explaining clearly the difference between these two? I can’t quite seem to get it down based on the information in the docs. When would one use
increaseViewportBy
versusoverscan
?There’s documentation that talks about the performance of
overscan
but nothing aboutincreaseViewportBy
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