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glslViewer - Blender add-on: do not re-calucalate frame buffer size. (MacBook M1) #332

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ssh4net opened this issue Mar 12, 2023 · 0 comments

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@ssh4net
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ssh4net commented Mar 12, 2023

Repro steps:

  1. add a new object. For example Suzanna
  2. enable IPR to render view to activate glslViewer rendering
  3. drag to split the IPR viewport.

rendering will become distorted.

Screenshot 2023-03-12 at 21 13 41

Possible issue: OpenGL does not recompute the changed framebuffer

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