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cgltf #88

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kozross opened this issue Mar 9, 2019 · 4 comments
Open

cgltf #88

kozross opened this issue Mar 9, 2019 · 4 comments

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@kozross
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kozross commented Mar 9, 2019

Here. As I don't know much Vulkan, or graphics, I would appreciate the input of someone knowledgeable.

@mbxt
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mbxt commented Mar 5, 2020

I've seen several graphics professionals on Twitter speak highly of that library. Some of the contributors are published authors.

@kozross
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kozross commented Mar 5, 2020

@mebmichael Thanks for that! Could you link me to some of these individuals, either on Twitter or elsewhere? Not that I doubt you, but I'd be curious who they are, since I don't really know many folks in that space.

Bfgeshka added a commit to Bfgeshka/awesome-c that referenced this issue Mar 6, 2020
@mbxt
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mbxt commented Mar 6, 2020

@kozross Sure thing :) I don't know everything they've done, so I'm sure I will undersell them.

zeux is a rendering engineer at Robox and has contributed to the book "GPU Zen 2" and spoken at GDC and Khronos events.

prideout wrote one of the first books I read on computer graphics, "iPhone 3D Programming," and works at Google on the Filament rendering engine.

romainguy also works at Google on Filament.

With regards to the remaining contributors I must confess my ignorance. But I also saw the author of "Metal By Example" (Warren Moore, formerly from Apple), discuss on Twitter that he got great results with the library.

@kozross
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kozross commented Mar 8, 2020

@mebmichael I'd say that's pretty strong assurances of its quality. If you want, you can make a PR for its inclusion.

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