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Fall Damage #237
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It's enabled by default |
Does not work, players do not drown or fall from great heights |
Then there is a problem with your script, you are either hooking the callbacks yourself or using another library that is doing so, or you have stuff in |
I left an example below of what is happening public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart) https://youtu.be/-NHpG20dMrc I'm still doing some tests to find the problem, still ineffective |
I have the same problem. Then I started debugging. I've tried hard to find the problem in include but can't find anything. |
If all these clients are android implementations, then it's probably their problem and a subject to fix on their side |
Hello, how do I activate fall damage?
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