{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"chickensoft_site","owner":"chickensoft-games","isFork":false,"description":"Official Chickensoft website, blogs, and documentation.","allTopics":[],"primaryLanguage":{"name":"TypeScript","color":"#3178c6"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T13:12:22.214Z"}},{"type":"Public","name":"Collections","owner":"chickensoft-games","isFork":false,"description":"Lightweight collections, utilities, and general interface types to help make maintainable code.","allTopics":["blackboard","reactive","utilities","collections"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":12,"forksCount":1,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,3,1,0,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T02:51:48.269Z"}},{"type":"Public","name":"GodotPackageTemplate","owner":"chickensoft-games","isFork":false,"description":"A .NET template for quickly creating a C# nuget package for use with Godot 4.","allTopics":[],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":6,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-29T00:07:28.207Z"}},{"type":"Public","name":"LogicBlocks","owner":"chickensoft-games","isFork":false,"description":"Human-friendly, hierarchical state machines for games and apps in C#.","allTopics":["game","app","gamedev","statechart","statemachine","statecharts","statemanagement","csharp"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":1,"starsCount":131,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-28T05:51:43.997Z"}},{"type":"Public","name":"GodotGameTemplate","owner":"chickensoft-games","isFork":false,"description":"C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!","allTopics":[],"primaryLanguage":null,"pullRequestCount":0,"issueCount":1,"starsCount":9,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-23T00:03:02.433Z"}},{"type":"Public","name":"GodotGame","owner":"chickensoft-games","isFork":false,"description":"C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!","allTopics":["gamedev","csharp","godot","godot-engine","godot-engine-4"],"primaryLanguage":{"name":"Shell","color":"#89e051"},"pullRequestCount":0,"issueCount":4,"starsCount":165,"forksCount":14,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-22T04:10:08.103Z"}},{"type":"Public","name":"GoDotTest","owner":"chickensoft-games","isFork":false,"description":"C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":69,"forksCount":8,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-20T21:33:25.397Z"}},{"type":"Public","name":"EditorConfig","owner":"chickensoft-games","isFork":false,"description":"Chickensoft's EditorConfig for C#.","allTopics":[],"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":1,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-17T01:53:23.406Z"}},{"type":"Public","name":"GodotNodeInterfaces","owner":"chickensoft-games","isFork":false,"description":"Godot node interfaces and adapters.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":13,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-16T00:21:59.719Z"}},{"type":"Public","name":"GodotPackage","owner":"chickensoft-games","isFork":false,"description":"A .NET template for quickly creating a C# nuget package for use with Godot 4.","allTopics":[],"primaryLanguage":{"name":"Shell","color":"#89e051"},"pullRequestCount":0,"issueCount":1,"starsCount":26,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-15T15:19:33.509Z"}},{"type":"Public","name":"GoDotLog","owner":"chickensoft-games","isFork":false,"description":"Opinionated Godot logging interface and console implementation for C#","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":16,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-15T00:47:02.117Z"}},{"type":"Public","name":"AutoInject","owner":"chickensoft-games","isFork":false,"description":"Node-based dependency injection for C# Godot scripts: easily provide dependencies to descendant nodes.","allTopics":["dotnet","dependency-injection","godot","autoinject"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":59,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-03T04:34:08.356Z"}},{"type":"Public","name":"GodotEnv","owner":"chickensoft-games","isFork":false,"description":"Manage Godot versions and addons from the command line on Windows, macOS, and Linux.","allTopics":["gamedev","utility","utilities","addon","godot","addons","godot-engine","godot-addon","godot-game-engine","godot3"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":2,"starsCount":269,"forksCount":7,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T18:37:09.191Z"}},{"type":"Public","name":"setup-godot","owner":"chickensoft-games","isFork":false,"description":"Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.","allTopics":[],"primaryLanguage":{"name":"TypeScript","color":"#3178c6"},"pullRequestCount":5,"issueCount":0,"starsCount":76,"forksCount":7,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T13:29:22.277Z"}},{"type":"Public","name":"SuperNodes","owner":"chickensoft-games","isFork":false,"description":"Supercharge your Godot nodes with power-ups and third party source generators.","allTopics":["generator","mixins","godot"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":54,"forksCount":6,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-29T21:23:11.563Z"}},{"type":"Public","name":"GodotTestDriver","owner":"chickensoft-games","isFork":false,"description":"Easy integration testing for Godot with simulated input, node drivers, and fixtures.","allTopics":["gamedev","integration-testing","godot"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":18,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-06T15:58:24.490Z"}},{"type":"Public","name":"next-godot-csproj-version","owner":"chickensoft-games","isFork":false,"description":" Compute the next version of a C# project based on its current version, the version of Godot it is using, and a version bump strategy (major, minor, or patch).","allTopics":[],"primaryLanguage":{"name":"TypeScript","color":"#3178c6"},"pullRequestCount":8,"issueCount":0,"starsCount":2,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-01T18:50:51.118Z"}},{"type":"Public","name":"GameDemo","owner":"chickensoft-games","isFork":false,"description":"The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#.","allTopics":["gamedev","csharp","godot"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":2,"starsCount":254,"forksCount":16,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-01T01:28:56.351Z"}},{"type":"Public","name":"godot-test-driver","owner":"chickensoft-games","isFork":true,"description":"This library provides an API that simplifies writing integration tests for Godot projects. ","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-01-13T17:01:41.397Z"}},{"type":"Public","name":"PowerUps","owner":"chickensoft-games","isFork":false,"description":"A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":15,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-11-08T06:09:43.892Z"}},{"type":"Public archive","name":"GoDotNet","owner":"chickensoft-games","isFork":false,"description":"State machines, notifiers, and other utilities for C# Godot development.","allTopics":["gamedev","game-development","godot","chickensoft","csharp"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":44,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-08-26T17:20:02.124Z"}},{"type":"Public","name":"Bloc.NET","owner":"chickensoft-games","isFork":false,"description":"A predictable state management library for C# that helps implement the BLoC design pattern.","allTopics":["csharp","dotnet","bloc"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":18,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-06-14T03:14:34.710Z"}},{"type":"Public archive","name":"go_dot_dep","owner":"chickensoft-games","isFork":false,"description":"Node-based dependency injection for C# Godot games.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":17,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-05-15T03:20:10.863Z"}},{"type":"Public","name":"SteamGameProject","owner":"chickensoft-games","isFork":false,"description":"A Godot 4 C# project with Steamworks.NET.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-03-23T02:39:19.558Z"}},{"type":"Public archive","name":"godot_3_game","owner":"chickensoft-games","isFork":false,"description":"Godot 3 C# game template for use with VSCode. Includes debugging, testing, and support for collecting test coverage.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-12-04T17:03:08.807Z"}},{"type":"Public","name":"LightMoq","owner":"chickensoft-games","isFork":false,"description":"Extensions for LightMock.Generator to make it more like Moq.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-10-29T18:11:35.304Z"}},{"type":"Public","name":"CollectibleAssemblies","owner":"chickensoft-games","isFork":false,"description":"Demonstrating a potential issue with collectible assemblies in .net6 and Godot","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-09-18T17:43:32.800Z"}},{"type":"Public","name":"go_dot_midi","owner":"chickensoft-games","isFork":false,"description":"Play midi files in Godot from C# — based on Unity Midi, which itself uses the excellent CSharpSynth project.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-07-12T02:18:08.849Z"}},{"type":"Public","name":"GameTemplate","owner":"chickensoft-games","isFork":false,"description":"C# Godot game template with Steamworks.NET ready out-of-the-box.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":26,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2022-03-14T00:18:26.299Z"}}],"repositoryCount":29,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}