{"payload":{"pageCount":25,"repositories":[{"type":"Public","name":"InputSystem","owner":"Unity-Technologies","isFork":false,"description":"An efficient and versatile input system for Unity.","topicNames":["keyboard","events","unity","input","touch","vr","mouse","gamepad","devices","xr"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":40,"issueCount":1,"starsCount":1395,"forksCount":299,"license":"Other","participation":[0,1,1,6,2,3,0,3,0,8,6,5,3,4,4,5,5,2,7,2,0,7,9,1,3,8,8,2,2,4,1,1,0,0,0,3,5,3,4,3,4,12,8,21,10,6,2,1,4,4,5,4],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T12:08:22.415Z"}},{"type":"Public","name":"UnityRenderStreaming","owner":"Unity-Technologies","isFork":false,"description":"Streaming server for Unity ","topicNames":["webrtc","unity3d"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":4,"issueCount":80,"starsCount":1259,"forksCount":340,"license":"Other","participation":[0,1,0,0,0,0,0,0,0,1,6,8,3,3,0,0,1,0,0,0,0,0,0,0,0,1,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T08:05:47.907Z"}},{"type":"Public","name":"uaal-example","owner":"Unity-Technologies","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Objective-C++","color":"#6866fb"},"pullRequestCount":1,"issueCount":56,"starsCount":701,"forksCount":223,"license":"Other","participation":[2,0,0,0,0,1,1,0,0,0,1,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,3,0,0,0,5,0,0,0,0,2,9,10],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T06:32:01.168Z"}},{"type":"Public","name":"com.unity.netcode.gameobjects","owner":"Unity-Technologies","isFork":false,"description":"Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.","topicNames":["networking","csharp","multiplayer","unity-3d","unity-networking","netcode","mlapi","hlapi","owner-multiplayer-sdk","unity"],"topicsNotShown":1,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":13,"issueCount":214,"starsCount":2064,"forksCount":422,"license":"MIT License","participation":[3,2,10,0,0,0,1,0,0,3,3,4,2,2,0,2,6,0,1,0,0,10,0,0,1,4,3,3,5,2,3,7,0,0,0,1,2,0,1,2,1,0,0,1,2,0,2,2,5,1,1,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T02:11:50.288Z"}},{"type":"Public","name":"com.unity.multiplayer.docs","owner":"Unity-Technologies","isFork":false,"description":"Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"JavaScript","color":"#f1e05a"},"pullRequestCount":2,"issueCount":3,"starsCount":605,"forksCount":183,"license":"Other","participation":[7,3,2,6,7,5,1,11,0,5,2,0,2,0,7,0,1,3,0,6,0,0,0,0,3,3,4,5,0,0,0,0,0,0,1,4,7,16,3,6,2,2,9,3,1,10,6,2,29,1,1,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-02T00:28:16.079Z"}},{"type":"Public","name":"pipelines","owner":"Unity-Technologies","isFork":true,"description":"Machine Learning Pipelines for Kubeflow","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":3,"forksCount":1550,"license":"Apache License 2.0","participation":[55,52,30,27,23,20,36,5,6,11,17,9,12,16,19,25,8,7,12,16,13,9,22,14,23,18,10,14,7,5,8,15,20,3,4,10,13,12,9,9,15,13,11,13,8,16,15,13,15,14,12,18],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T23:48:28.656Z"}},{"type":"Public","name":"ECS-Network-Racing-Sample","owner":"Unity-Technologies","isFork":false,"description":"ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices","topicNames":["billing-5018","owner-dots-qe"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":4,"starsCount":494,"forksCount":90,"license":"Other","participation":[0,0,0,0,3,3,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T23:07:25.438Z"}},{"type":"Public","name":"EntityComponentSystemSamples","owner":"Unity-Technologies","isFork":false,"description":"","topicNames":["documentation","performance","component","system","csharp","native","containers","unity3d","jobs","tutorials"],"topicsNotShown":10,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":56,"starsCount":6841,"forksCount":1549,"license":"Other","participation":[0,0,0,1,0,2,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,2,4,2,0,0,0,0,1,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T23:05:18.938Z"}},{"type":"Public","name":"com.unity.cinemachine","owner":"Unity-Technologies","isFork":false,"description":"Smart camera tools for passionate creators","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":3,"issueCount":9,"starsCount":467,"forksCount":110,"license":null,"participation":[15,4,1,2,0,1,2,2,0,0,8,0,0,2,1,1,3,1,0,4,2,7,0,0,8,5,5,2,2,15,0,0,0,0,0,0,4,0,2,0,3,7,3,0,16,1,12,11,5,4,4,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T19:46:40.934Z"}},{"type":"Public","name":"com.unity.multiplayer.samples.coop","owner":"Unity-Technologies","isFork":false,"description":"A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.","topicNames":["gamedev","networking","unity","multiplayer","unity3d","mlapi","multiplayergames"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":0,"starsCount":1503,"forksCount":474,"license":"Other","participation":[1,0,1,0,3,2,0,0,3,5,0,0,0,0,3,0,1,6,4,1,0,0,0,0,0,0,0,0,1,0,0,5,0,0,0,0,0,0,0,0,1,0,0,2,1,1,1,0,1,2,1,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T16:02:37.583Z"}},{"type":"Public","name":"DOTS-training-samples","owner":"Unity-Technologies","isFork":false,"description":"Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS. ","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":3,"issueCount":2,"starsCount":1477,"forksCount":351,"license":"Other","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T15:52:31.141Z"}},{"type":"Public","name":"unity-cloud-reference-project","owner":"Unity-Technologies","isFork":false,"description":"A Unity project for building an immersive experience to facilitate interactive real-time 3D design reviews","topicNames":["webgl","cloud","unity","multiplayer","vr","unity3d","reflect","cad","industrial","bim"],"topicsNotShown":4,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":43,"forksCount":14,"license":"Other","participation":[0,0,1,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T13:09:17.179Z"}},{"type":"Public","name":"Graphics","owner":"Unity-Technologies","isFork":false,"description":"Unity Graphics - Including Scriptable Render Pipeline","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":81,"issueCount":0,"starsCount":2416,"forksCount":768,"license":"Other","participation":[27,40,37,45,30,38,26,24,39,23,23,29,22,31,14,21,41,22,39,28,37,37,35,46,33,34,39,40,45,51,28,50,19,1,1,38,25,22,30,44,19,24,22,28,24,26,30,32,34,33,20,10],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-01T09:24:00.285Z"}},{"type":"Public","name":"UnityCsReference","owner":"Unity-Technologies","isFork":false,"description":"Unity C# reference source code.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":11,"issueCount":1,"starsCount":11399,"forksCount":2445,"license":"Other","participation":[1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,2,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,0,1,1,0,0,0,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T19:23:14.094Z"}},{"type":"Public","name":"XR-Interaction-Toolkit-Examples","owner":"Unity-Technologies","isFork":false,"description":"This repository contains various examples to use with the XR Interaction Toolkit","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":3,"issueCount":77,"starsCount":1020,"forksCount":342,"license":"Other","participation":[5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T17:28:30.257Z"}},{"type":"Public","name":"com.unity.multiplayer.samples.bitesize","owner":"Unity-Technologies","isFork":false,"description":"A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObjects and related technologies.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":1,"starsCount":299,"forksCount":107,"license":"Other","participation":[0,1,0,0,1,0,0,0,0,4,0,0,0,0,1,0,0,0,0,1,5,3,0,0,0,0,0,0,1,0,0,5,9,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T15:43:28.599Z"}},{"type":"Public","name":"multiplayer-community-contributions","owner":"Unity-Technologies","isFork":false,"description":"Community contributions to Unity Multiplayer Networking products and services.","topicNames":["netcode-for-gameobjects","unity"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":6,"issueCount":59,"starsCount":402,"forksCount":155,"license":"MIT License","participation":[0,0,1,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T13:34:47.752Z"}},{"type":"Public","name":"unity-cloud-asset-manager-for-blender","owner":"Unity-Technologies","isFork":false,"description":"An example of Unity Cloud Asset Manager integration with Blender, to demonstrate how to use the Unity Cloud Python SDK.","topicNames":["billing-2212","owner-unity-cloud-sdk"],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":15,"forksCount":2,"license":"GNU General Public License v2.0","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,2,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T13:11:25.049Z"}},{"type":"Public","name":"com.unity.mobile.notifications","owner":"Unity-Technologies","isFork":false,"description":"Mobile Notifications Package","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":3,"issueCount":2,"starsCount":125,"forksCount":41,"license":"Other","participation":[0,6,0,2,1,0,0,0,3,4,4,1,22,22,23,3,4,18,3,5,5,10,4,0,0,0,0,0,3,20,5,2,1,1,0,3,7,6,2,3,4,0,0,0,0,0,0,2,0,0,0,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-30T08:39:46.805Z"}},{"type":"Public","name":"mono","owner":"Unity-Technologies","isFork":true,"description":"Mono open source ECMA CLI, C# and .NET implementation.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":29,"issueCount":0,"starsCount":1213,"forksCount":3798,"license":"Other","participation":[0,1,10,0,0,3,2,4,2,0,0,0,0,2,7,0,1,1,1,0,1,5,4,2,6,2,0,1,0,0,0,1,0,0,0,15,5,7,11,10,3,2,7,4,3,4,4,0,0,4,0,1],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-29T13:27:33.110Z"}},{"type":"Public","name":"android-jni-bridge","owner":"Unity-Technologies","isFork":true,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":47,"forksCount":38,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-29T10:53:11.357Z"}},{"type":"Public","name":"opentelemetry-collector-contrib","owner":"Unity-Technologies","isFork":true,"description":"Contrib repository for the OpenTelemetry Collector","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Go","color":"#00ADD8"},"pullRequestCount":3599,"issueCount":0,"starsCount":1,"forksCount":2042,"license":"Apache License 2.0","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-29T03:02:03.369Z"}},{"type":"Public","name":"Labs","owner":"Unity-Technologies","isFork":false,"description":"Repository containing information about Unity Labs research past and current. ","topicNames":["billing-5010","owner-labs"],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":3,"issueCount":0,"starsCount":51,"forksCount":14,"license":null,"participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-23T17:05:45.563Z"}},{"type":"Public","name":"qstat","owner":"Unity-Technologies","isFork":false,"description":"New official qstat repository","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C","color":"#555555"},"pullRequestCount":3,"issueCount":10,"starsCount":117,"forksCount":33,"license":"Artistic License 2.0","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-23T16:36:47.448Z"}},{"type":"Public","name":"ExCSS","owner":"Unity-Technologies","isFork":true,"description":"A CSS Parser for .NET. It's BADA55!","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":23,"forksCount":123,"license":"MIT License","participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-23T13:36:35.443Z"}},{"type":"Public","name":"com.unity.cloud.gltfast","owner":"Unity-Technologies","isFork":true,"description":"Efficient glTF 3D import / export library for Unity","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":5,"issueCount":3,"starsCount":69,"forksCount":232,"license":"Other","participation":[13,11,4,15,2,3,0,0,0,1,1,1,0,0,0,2,4,8,4,2,2,7,2,2,1,1,0,2,3,0,3,0,0,0,0,0,1,3,7,2,4,4,3,6,2,1,4,2,1,6,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-23T13:27:32.728Z"}},{"type":"Public","name":"ui-toolkit-manual-code-examples","owner":"Unity-Technologies","isFork":false,"description":"Unity UI Toolkit documentation code examples","topicNames":["owner-unity-docs","billing-5050"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":2,"starsCount":402,"forksCount":72,"license":null,"participation":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,1,0,0,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-22T21:36:58.279Z"}},{"type":"Public","name":"unity-gaming-services-cli","owner":"Unity-Technologies","isFork":false,"description":"The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.","topicNames":["owner-operate-services-core-team","billing-7025"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":2,"starsCount":24,"forksCount":7,"license":"Other","participation":[0,0,0,0,0,0,0,1,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-22T16:12:56.301Z"}},{"type":"Public","name":"ml-agents","owner":"Unity-Technologies","isFork":false,"description":"The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.","topicNames":["machine-learning","unity","unity3d","deep-reinforcement-learning","neural-networks","reinforcement-learning","deep-learning"],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":30,"issueCount":10,"starsCount":16365,"forksCount":4063,"license":"Other","participation":[0,0,0,0,7,1,0,2,0,0,0,5,0,1,0,0,0,0,0,0,0,0,14,1,0,2,0,0,1,2,3,0,0,0,0,0,0,0,0,0,0,0,0,7,9,3,0,0,0,0,1,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-20T10:47:34.217Z"}},{"type":"Public","name":"com.unity.probuilder","owner":"Unity-Technologies","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":314,"forksCount":79,"license":"Other","participation":[3,0,0,1,17,4,0,10,11,25,3,6,12,16,20,1,0,6,4,4,5,6,26,12,7,14,13,24,16,12,13,13,3,0,0,0,0,13,5,23,10,5,0,0,0,0,6,0,0,1,7,0],"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-19T21:14:46.902Z"}}],"repositoryCount":733,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"mirror","text":"Mirrors"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}