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One thing you can do with scene graphs like the OSG is take a subgraph and share it between two parents that set different state, then have a Switch about each branch so you can select between then. You can also use NodeMasks to toggle node and traversal of their children on/off instead of a Switch.
Hello, I am using osg 3.6.5.
I intended to load a mesh and highlight it (by changing its color). I managed to do it with code below;
Now I want to reset it back, which means cache the material information, and reload it if I need. Could u give some hints ? @
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