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Welcome! Before getting started, be sure that you download and install OpenFL.

With OpenFL installed and running, you can get up and going with included sample projects, or create your own project by following a tutorial or using a blank template.

Fundamentals

If you are already familiar with Adobe Flash development with ActionScript 3.0, you should feel right at home with OpenFL. If you have never developed using ActionScript 3.0 or Flash before, that's okay because we offer the OpenFL Developer's Guide to introduce you to some of the key concepts, classes and interfaces, and other APIs. You'll learn the fundamentals of working with display objects, listening for events, drawing lines, curves, and shapes, and much more.

The OpenFL Developer's Guide is adapted from the ActionScript 3.0 Developer’s Guide for Adobe Flash. We're still adapting some of the chapters from the original guide, which is Creative Commons licensed, so you may need to reference the original ActionScript 3.0 version of the guide for a complete overview of OpenFL's capabilities.

Resources

<style> a.large-btn { width: 110px; height: 110px; margin: 4px 12px 12px 0; } a.large-btn .glyphicon { display: block; font-size: 40px; padding: 10px; } </style> Docs Books Tutorials API Try Online

Questions

If you still have questions, or are having trouble with OpenFL, please visit our friendly community forums, we'd be happy to help you!