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E.g. a game like Codename: Intruder uses both the normal display and the GFX9000 display during the game. This is not usable on openMSX due to having to switch outputs and not being able to display both outputs.
The text was updated successfully, but these errors were encountered:
E.g. a game like Codename: Intruder uses both the normal display and the GFX9000 display during the game. This is not usable on openMSX due to having to switch outputs and not being able to display both outputs.
The text was updated successfully, but these errors were encountered: