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It should be easier to load a lower-resolution tile from the getTile method rather than:
# Get info on number of levels and sizes
print([(r.sizeX, r.sizeY) for r in pix.getResolutionDescriptions()])
pix.setResolutionLevel(2)
print(pix.getTileSize())
w, h = pix.getTileSize()
tile = pix.getTile(z, c, t, x, y, w, h)
Questions:
Ignore or raise on bad resolution setting?
Pass resolution level or desired tile size?
Use local downsampling when no appropriate resolution is available?
It should be easier to load a lower-resolution tile from the
getTile
method rather than:Questions:
see: https://forum.image.sc/t/omero-py-how-to-get-tiles-at-different-zoom-level-pyramidal-image/45643/2?u=joshmoore
cc: @will-moore
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