You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have built latest Nuvie GIT against SDL2. I run it fullscreen, on a 1360x768 display, so SDL2 hardware-scales the game from the original 320x200 to the native display resolution, as it must be.
However, mouse cursor tends to get "sticky" when I move it to the edges of the screen: I can move the physical mouse for a while until the cursor starts moving on the screen. Maybe it could be fixed?
The text was updated successfully, but these errors were encountered:
May it be possible that SDL2 allows mouse to move outside a 320x200 area when physical resolution exceeds this area? That would explain why mouse is sticky to the bottom and right borders...
Hi there!
I have built latest Nuvie GIT against SDL2. I run it fullscreen, on a 1360x768 display, so SDL2 hardware-scales the game from the original 320x200 to the native display resolution, as it must be.
However, mouse cursor tends to get "sticky" when I move it to the edges of the screen: I can move the physical mouse for a while until the cursor starts moving on the screen. Maybe it could be fixed?
The text was updated successfully, but these errors were encountered: