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SegFault after creating character #75

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hydrian opened this issue Jan 17, 2018 · 0 comments
Open

SegFault after creating character #75

hydrian opened this issue Jan 17, 2018 · 0 comments

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@hydrian
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hydrian commented Jan 17, 2018

After completing character creating with the gypsy and got the "welcome to Ultima VI" I get a segfault.
This is the dump from STDOUT/STDERR.

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<[D] spawn_eggs EggManager.cpp:163>
Checking Egg (133,15e,0). Rand: 81 Probability: 612% Align: evil (always)
<[I] create_temp_actor actors/ActorManager.cpp:887>
Adding Temp Actor #203: gargoyle (133,15e,0).
<[I] create_temp_actor actors/ActorManager.cpp:887>
Adding Temp Actor #204: gargoyle (132,15d,0).
<[I] create_temp_actor actors/ActorManager.cpp:887>
Adding Temp Actor #205: gargoyle (132,160,0).
<[D] spawn_eggs EggManager.cpp:163>
Checking Egg (133,168,0). Rand: 94 Probability: 5442% Align: neutral (night)
<[I] ConsoleAddInfo Console.cpp:96>
Polishing AnhkSegmentation fault

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