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When an actor moves multiple squares per turn, it's not showing all of their moves. It looks like they're teleporting from one square to a distant square. This can be seen in patrolling guards and NPCs moving during their schedules.
This was working some time in the past. (before the move to LUA scripts)
The text was updated successfully, but these errors were encountered:
When an actor moves multiple squares per turn, it's not showing all of their moves. It looks like they're teleporting from one square to a distant square. This can be seen in patrolling guards and NPCs moving during their schedules.
This was working some time in the past. (before the move to LUA scripts)
The text was updated successfully, but these errors were encountered: