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call to OpenGL ES API with no current context (logged once per thread) #27
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Hi, how it applies to Universal Image Loader? Can you tell me when does this line appear? |
Hi, i use your example |
I don't know. Is this shown as error? Or warning? Can you post more stacktrace info from LogCat? |
04-25 19:18:53.187: I/ImageLoader(26484): Cache image in memory [http://xxxxxxxxxxx.net/Files/Subject/3b/bd/0d/46/banh_my_bon_te.jpg_128x128] Hi, warning, i see this every time when i use your example |
On what device do you test the example? Did you try to run example on other device? |
Hi, i use Galaxy s2 Android 4.0.3 I only use my own cellphone! But i don't see this log in other application, only in your example REgards |
This stuff is showed for high Android version (>4.0) and it's occurred not only during ImageLoader's work. I don't know the reason of it and I think it's not the ImageLoader's fault. |
put android:hardwareAccelerated="true" in manifest. |
I find this warning because the following code in class(ImageSizeUtils): |
I am also getting the same error. While decoding a video using ijkplayer and streaming it on unity (using easymovietexture) I am using GLES20.glGetBooleanv(GLES20.GL_DEPTH_TEST, abValue, 0); @nameispriyank I added the line in manifest but it's still not working. Anything else you might suggest? Anyone else has any suggestion please tell me? |
E/libEGL(22343): call to OpenGL ES API with no current context (logged once per thread)
D/ShaderProgram(22343): couldn't load the vertex shader!
Hi, i allway see this line
Is it bug?
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