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Transformations Support ? #25

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KenoLeon opened this issue Dec 13, 2016 · 1 comment
Open

Transformations Support ? #25

KenoLeon opened this issue Dec 13, 2016 · 1 comment

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@KenoLeon
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Is there any support planned or otherwise for transforming primitives within a scene, I can translate and scale them but not sure how to proceed with rotations, I could also not find a way of querying the primitives for their location in the coordinate system.

Thanks, loving the library so far : )

@nosir
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nosir commented Mar 8, 2017

Unfortunately rotations are not supported.
Looks like p3d position is not accessible? Can't recall why it was designed like this in the first place :p
But guess you can store the p3d coordinate position when you create those pixel objects.

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