Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Invert normal for 3d view. #67

Open
ratherrandomaccname9000 opened this issue Sep 22, 2022 · 0 comments
Open

Invert normal for 3d view. #67

ratherrandomaccname9000 opened this issue Sep 22, 2022 · 0 comments

Comments

@ratherrandomaccname9000

Would be quite useful to be able to invert normal in 3d view in case there is mismatch between Texturelab and target application. Sure you can use invert node but then you have to remember to unplug it before export every time.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant