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Emscripten/WebAssembly Compilation Option (NOT AN ISSUE) #307

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JVGA8837 opened this issue Oct 16, 2023 · 3 comments
Open

Emscripten/WebAssembly Compilation Option (NOT AN ISSUE) #307

JVGA8837 opened this issue Oct 16, 2023 · 3 comments
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enhancement New feature or request

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@JVGA8837
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Just wondering if it's possible for the engine to be compiled to the web as it is C/C++ code which WebAssembly supports, although the graphics engine may have to be changed.

Here's the link to emscripten's documentation if needed

@nillerusr nillerusr added the enhancement New feature or request label Oct 16, 2023
@JVGA8837
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I could be completely wrong here but Emscripten supports converting OpenGL calls to WebGL calls if that means anything at all. Would love to see another port but I can tell Windows ARM32 is getting the most attention right now so i'll be patient especially since I have no code knowledge.

@SanyaSho
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useless dead crap

@expected-ingot
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Just wondering if it's possible for the engine to be compiled to the web as it is C/C++ code which WebAssembly supports, although the graphics engine may have to be changed.

Here's the link to emscripten's documentation if needed

I have been trying to do this for a bit now! I am pretty sure you can just replace the compiler (presumably gcc or g++) with emcc

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