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It's not entirely clear that its better from the image, but I will double check today whether there's a bug in the implementation of Index. It's also entirely possible that the SFS energy from the paper leads to worse results than a different (but related) energy; the authors had to hand-write the energy and its Jacobian terms in CUDA, and so likely didn't experiment with changing the energy much once it produced reasonable results in realtime. Being able to play around with the energy quickly and experiment is one of the main benefits of Opt.
I'm testing the shape_from_shading example,
and getting confused about this line L22:
When I change it to the following line to see its effect:
it seems I get a better mesh result.
The original (left) and modified (right) codes output:
Why is that?
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