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As you might have seen, I've commented on the godotengine/godot#2245 about including this in the code base and I've been looking at YCMD and it only provides information about the current line the cursor is on, not the full script text and I was wondering why would you need the whole text file? Plus, if you have large files wouldn't this be slow?
In vim/neovim I think there are ways to access the whole text file and if not I could still just use python to read the file from the disk it's just that I don't understand why you need all of it...
The text was updated successfully, but these errors were encountered:
As you might have seen, I've commented on the godotengine/godot#2245 about including this in the code base and I've been looking at YCMD and it only provides information about the current line the cursor is on, not the full script text and I was wondering why would you need the whole text file? Plus, if you have large files wouldn't this be slow?
In vim/neovim I think there are ways to access the whole text file and if not I could still just use python to read the file from the disk it's just that I don't understand why you need all of it...
The text was updated successfully, but these errors were encountered: