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xBRZ Filter on Canvas #40
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I took a quick look at your code, the L and R Shoulder buttons you were updating on the wrong line. I had placeholders for them here in the red arrow just replace those two lines with your code. As for xBRZ i'm not too sure, I've never used that library. I would have to take a deeper look, but it's possible that it only supports getContext('2d') however because its a 3d canvas you need to get a webgl context. |
I鈥檒l take a look at that and see if I can get the L and R buttons to work. I do understand that xBRZ is a pretty bewildering library though 馃槀 |
I don鈥檛 think it worked, @nbarkhina EDIT: I think it would be better if I had more knowledge about this |
I applied your changes, but it does not seem to want to work, not quite sure what I鈥檓 doing that is causing the WASM file to not load |
Heyo! 馃憢
I鈥檝e been experimenting with your website a bit to make it more mobile-friendly [check at https://majesticwafer.github.io/N64Wasm/], and I was trying out an 2xBRZ filter on the canvas. It doesn鈥檛 seem to work, and you obviously have a lot more knowledge about coding than I do, so do you think we could work together to make your and my website more filter- and mobile-friendly?
Best regards,
Wafer
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