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Maintenance status + becoming a maintainer? #939
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I think this project is abandonware. There hasn't been any work on it in years and it doesn't compile. |
I'm working on an updated fork that removes some of the stuff I'm not likely to ever need (audio, hardware, etc) in order to ease the maintenance burden. I'll post back here once it's public. At the moment I'm updating all of the outdated dependencies (there were 23 of them). After that I'll make sure the guide is published properly. At that point I'll consider it ready for the public. There's a couple of dependencies that I'm going to leave outdated because it may make sense to do a rework of the graphics pipeline and include them as part of the rework. |
I've worked up bringing most of the libraries up to date on my fork. Draft PR here: #940. |
My hero :) Those were the last big dependencies I needed updated. I've applied that patch to my fork and now I'm fixing a couple of broken examples (you should try running the It sounds like you're using more of the features that |
Is there any news concerning linux compilation? Last time I tried Nannou
wouldn't compile (18.1 or master).
…On Thu, 19 Oct 2023 at 05:58, Zach Mitchell, PhD ***@***.***> wrote:
My hero :) Those were the last big dependencies I needed updated. I've
applied that patch to my fork and now I'm fixing a couple of broken
examples (you should try running the run_all_examples binary if you
haven't already).
It sounds like you're using more of the features that nannou provided
(like the laser stuff), so I'm not sure consolidating on a single fork
makes sense. I'm really just focusing on the 2D graphics part of nannou
because I don't personally use anything else (I've also thought about
stripping out the wasm stuff, but I may decide I want that someday and I
feel like it would be harder to put back in later than it would be to limp
along for now).
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Here’s my fork. I was trying to get all of the dependencies completely updated before making it public, but it’s probably just better to make it public at this point: https://github.com/zmitchell/splatter Note that I haven’t tried on Linux because I only have a Mac available for development at the moment. Give it a try and see if it compiles. |
Can confirm it does compile under Linux.
…On Fri, 24 Nov 2023 at 04:32, Zach Mitchell ***@***.***> wrote:
Here’s my fork. I was trying to get all of the dependencies completely
updated before making it public, but it’s probably just better to make it
public at this point: https://github.com/zmitchell/splatter
Note that I haven’t tried on Linux because I only have a Mac available for
development at the moment. Give it a try and see if it compiles.
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Will the examples run in Wayland? I have KDE Plasma desktop.
…On Sat, 25 Nov 2023 at 00:05, Vivian Stewart ***@***.***> wrote:
Can confirm it does compile under Linux.
On Fri, 24 Nov 2023 at 04:32, Zach Mitchell ***@***.***>
wrote:
> Here’s my fork. I was trying to get all of the dependencies completely
> updated before making it public, but it’s probably just better to make it
> public at this point: https://github.com/zmitchell/splatter
>
> Note that I haven’t tried on Linux because I only have a Mac available
> for development at the moment. Give it a try and see if it compiles.
>
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Like I said, I don't have a Linux machine to test that on |
When running 'run_all_examples' should I see anything? Because the windows
for the examples only show on the taskbar and quickly flash by.
viv.
…On Tue, 28 Nov 2023 at 04:17, Zach Mitchell ***@***.***> wrote:
Like I said, I don't have a Linux machine to test that on
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Compiling examples v0.1.0 (/.../Deps/nannou/examples)
Finished dev [unoptimized + debuginfo] target(s) in 1m 17s
warning: the following packages contain code that will be rejected by a
future version of Rust: rustc-serialize v0.3.24
note: to see what the problems were, use the option
`--future-incompat-report`, or run `cargo report future-incompatibilities
--id 1`
Running `target/debug/examples/draw`
thread 'main' panicked at
/.../.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.17.1/src/backend/direct.rs:771
:18:
Error in Surface::configure: Validation Error
Caused by:
Parent device is lost
note: run with `RUST_BACKTRACE=1` environment variable to display a
backtrace
zsh: segmentation fault (core dumped) cargo run --example draw
…On Tue, 28 Nov 2023 at 17:41, Vivian Stewart ***@***.***> wrote:
When running 'run_all_examples' should I see anything? Because the windows
for the examples only show on the taskbar and quickly flash by.
viv.
On Tue, 28 Nov 2023 at 04:17, Zach Mitchell ***@***.***>
wrote:
> Like I said, I don't have a Linux machine to test that on
>
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Hi, I recently tried out Nannou and thought it was pretty nice, although I'm sure I can get similar functionality by combining different crates. Is there any chance that this project will be maintained? Or are there better alternatives? I was confused about Splatter @zmitchell for a while until I realized that the Splatter is a fork of Nannou, but with the name changed to Splatter everywhere, including the readme so it says "splatter was forked from splatter". Though if Splatter is stripping out a lot of the functionality, I'm not so sure it's as interesting to me, as I think I can have use for audio, OSC, and DMX512. Maybe I should just find separate creates for each thing instead. |
Hey folks, thanks a lot for reaching out and for digging into this nannou update! I've posted some thoughts on current status, direction, etc in #946 - feel free to chime in there. |
I've been a user of this crate in the past and I'm getting back into the swing of things. I have some interest in helping maintain the crate, but I don't want to spend time on things if they aren't going to be reviewed.
wgpu
and graphics in general work, so the first thing I'd do is fill out the developer documentation as I learn things.The text was updated successfully, but these errors were encountered: