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Segmentation Fault when pausing a ROM with Glide64mk2 #116

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RhFortuna opened this issue Aug 7, 2021 · 0 comments
Open

Segmentation Fault when pausing a ROM with Glide64mk2 #116

RhFortuna opened this issue Aug 7, 2021 · 0 comments

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@RhFortuna
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I have never seen this before.

Mupen64Plus quit unexpectedly. Check the log for more information.

/usr/games/mupen64plus --nosaveoptions --datadir /usr/share/games/mupen64plus --configdir /home/rhfor/.config/mupen64plus --plugindir /usr/lib/x86_64-linux-gnu/mupen64plus --emumode 2 --osd --windowed --resolution 1024x768 --gfx mupen64plus-video-glide64 --audio mupen64plus-audio-sdl --input mupen64plus-input-sdl --rsp mupen64plus-rsp-hle "/home/rhfor/Roms/N64 Roms/Legend of Zelda, The - Majora's Mask (U) [!].v64"


There was no output. If you were expecting Mupen64Plus to run, try copying
the above command into a command prompt to see if you get an error.
rhfor@rhfor-PC:~$ /usr/games/mupen64plus --nosaveoptions --datadir /usr/share/games/mupen64plus --configdir /home/rhfor/.config/mupen64plus --plugindir /usr/lib/x86_64-linux-gnu/mupen64plus --emumode 2 --osd --windowed --resolution 1024x768 --gfx mupen64plus-video-glide64 --audio mupen64plus-audio-sdl --input mupen64plus-input-sdl --rsp mupen64plus-rsp-hle "/home/rhfor/Roms/N64 Roms/Legend of Zelda, The - Majora's Mask (U) [!].v64"
 __  __                         __   _  _   ____  _             
|  \/  |_   _ _ __   ___ _ __  / /_ | || | |  _ \| |_   _ ___ 
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|  
| |  | | |_| | |_) |  __/ | | | (_) |__   _|  __/| | |_| \__ \  
|_|  |_|\__,_| .__/ \___|_| |_|\___/   |_| |_|   |_|\__,_|___/  
             |_|         http://code.google.com/p/mupen64plus/  
Mupen64Plus Console User-Interface Version 2.5.0

UI-Console: attached to core library 'Mupen64Plus Core' version 2.5.0
UI-Console:             Includes support for Dynamic Recompiler.
UI-Console:             Includes support for MIPS r4300 Debugger.
Core: Goodname: Legend of Zelda, The - Majora's Mask (U) [!]
Core: Name: ZELDA MAJORA'S MASK 
Core: MD5: 2A0A8ACB61538235BC1094D297FB6556
Core: CRC: 5354631C 3A2DEF0
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 144B
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console Status: Cheat codes disabled.
UI-Console: using Video plugin: 'Glide64mk2 Video Plugin' v2.5.0
UI-Console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.5.0
UI-Console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.5.0
UI-Console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.5.0
Video: opening /usr/share/games/mupen64plus/Glide64mk2.ini

INI_FindSection trying to find name for DEFAULT
Video: 3DNOW! detected.

Input: 0 SDL joysticks were found.
Input: N64 Controller #1: Forcing default keyboard configuration
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input Warning: Couldn't open rumble support for joystick #1
Input Warning: Couldn't open rumble support for joystick #2
Input Warning: Couldn't open rumble support for joystick #3
Input Warning: Couldn't open rumble support for joystick #4
Input: Mupen64Plus SDL Input Plugin version 2.5.0 initialized.
Core Status: Selected state slot: 1
INI_FindSection trying to find name for DEFAULT
INI_FindSection trying to find name for ZELDA MAJORA'S MASK
Video: Using TEXUMA extension.

&ConfigOpenSection is 0x7f95b021eca0
(II) Setting video mode 1024x768...
Core: Setting video mode: 1024x768
packed pixels extension used
NPOT extension used
use_fbo 1
Video: InitCombine() 
Video: extensions 
Video: initialized.
Video: 

Audio: Initializing SDL audio subsystem...
Input Warning: Couldn't open rumble support for joystick #1
Input Warning: Couldn't open rumble support for joystick #2
Input Warning: Couldn't open rumble support for joystick #3
Input Warning: Couldn't open rumble support for joystick #4
Core: Starting R4300 emulator: Dynamic Recompiler
Core: R4300: starting 64-bit dynamic recompiler at: 0x7f95b817bbe0
INI_FindSection trying to find name for UCODE
Core Status: State loaded from: Legend of Zelda, The - Majora's Mask (U) [!].st1
Core Status: Emulation paused.
Falha de segmentação
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