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MaterialDiscovered events suppress the corresponding MaterialCollected event #16
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thanks for the report & investigation. You warn about missions not necessarily rewarding 3 materials but are you sure looted materials on a planet always come in triple? |
Yes. In the current version, whenever you scoop a material or scan data, you always get 3 instead of 1. This was changed in 2.1.05, before journal logs were added. ("When collecting physical micro resources or retrieving data loot, add 3 to the inventory instead of 1. If your inventory can't fit 3, just add enough to fill the inventory" at https://forums.frontier.co.uk/showthread.php/276723-2-1-05-update-incoming) |
So, unfortunately, MaterialDiscovered events suppress MaterialCollected events even when one finishes a mission. Since the rewards of a mission can vary, and as far as I know no other events indicate the count of the material received, there's nothing that can be done about this until FDev does something. I completed 2 missions in the logs at http://pastebin.com/raw/cgvMuJ7u, the first is a undiscovered material, the second was an already discovered material. In other news, I can confirm the latest version is working correctly with scooped/scanned materials. |
thanks a lot for investigating this! you might want to report this directly to Frontier :) |
EDEngineer at times can appear to not update when one picks up a material for the first time. As a example, I discovered yttrium, tin, and arsenic in the log at http://pastebin.com/raw/iiZD206i.
The root cause seems to Elite not posting a MaterialCollected event when the material is discovered, but EDEngineer could maybe assume MaterialDiscovered means 3 minerals were added until Elite fixes it on their side. I'm not sure what happens when a material is discovered by a mission, where the reward may not always have a count of 3.
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