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Hi!
Because I need a variable anchor point for rotations I'm encapsulating each object of the scene in a dumb pivot object as suggested in this issue: #1364
Hi!
Because I need a variable anchor point for rotations I'm encapsulating each object of the scene in a dumb pivot object as suggested in this issue: #1364
Now RayCaster no more detect collision with the mouse.
See this modified example: https://gist.github.com/nkint/b967314206c04263c9a2
Any advice? How to resolve it?
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