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if circleGeometry has an height parameter it would be a coneGeometry automaticly. As far as i understand you already doing it with cylynderGeometry wihle making its top circle's radius 0. but if we build things up from the bottom it would be most beautiful way indeed.
-> give circle a height parameter (if height is 0 its a circle)
-> if height is not 0 its a cone
-> create cylinder two circle and planes between them
Is there a specific reason why you did not it this way?
The text was updated successfully, but these errors were encountered:
if circleGeometry has an height parameter it would be a coneGeometry automaticly. As far as i understand you already doing it with cylynderGeometry wihle making its top circle's radius 0. but if we build things up from the bottom it would be most beautiful way indeed.
-> give circle a height parameter (if height is 0 its a circle)
-> if height is not 0 its a cone
-> create cylinder two circle and planes between them
Is there a specific reason why you did not it this way?
The text was updated successfully, but these errors were encountered: