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Creating a simple app in Blazor that renders the clock-example works great, however, when I run device emulation (any device), it alters the size of the the Viewport, and when I attempt to calculate positioning, from e.Info.Size, it shows as a massive size.
When I first start the test app, without emulation, the width is 300 and the height is 150... but when press and go into developer tools, and try any of the built-in device emulators, the result is as per screen shot below with massive dimensions.
That same appears to be true when I attempt to view the same page on any mobile device. It seems to exhibit the same behavior.
Description
Creating a simple app in Blazor that renders the clock-example works great, however, when I run device emulation (any device), it alters the size of the the Viewport, and when I attempt to calculate positioning, from e.Info.Size, it shows as a massive size.
When I first start the test app, without emulation, the width is 300 and the height is 150... but when press and go into developer tools, and try any of the built-in device emulators, the result is as per screen shot below with massive dimensions.
That same appears to be true when I attempt to view the same page on any mobile device. It seems to exhibit the same behavior.
Code
The best way to share code for larger projects is a link to a GitHub repository: https://github.com/user/repo/tree/bug-123
But, you can also share a short block of code here:
// some C# code here
You can also share some XAML:
<!-- xaml code here -->
Expected Behavior
No response
Actual Behavior
No response
Version of SkiaSharp
2.88.3 (Current)
Last Known Good Version of SkiaSharp
2.88.2 (Previous)
IDE / Editor
Visual Studio (Windows)
Platform / Operating System
Windows
Platform / Operating System Version
No response
Devices
Andriod, Windows, IOS
Relevant Screenshots
No response
Relevant Log Output
No response
Code of Conduct
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