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"$lightwarptexture does not seem to exist at all for LightmappedGeneric in CS:GO engine branch"
Worth reading through the wiki but in short it's per texture colour correction via a texture so you can make a few different stylized looks with it
0.8.7
playtest
How To Reproduce
I'll include a bsp that's just the segment of the map from the screenshots as that shows the intentional colour banding the best
Describe the bug
"$lightwarptexture does not seem to exist at all for LightmappedGeneric in CS:GO engine branch"
Worth reading through the wiki but in short it's per texture colour correction via a texture so you can make a few different stylized looks with it
0.8.7
playtest
How To Reproduce
I'll include a bsp that's just the segment of the map from the screenshots as that shows the intentional colour banding the best
Issue Map
https://drive.google.com/file/d/1N0EItlMWpaPGUdQHqiG7YwoVlz7r_Ru5/view?usp=sharing
Expected Behavior
textures should have colour and a cell shaded aesthetic
Operating System
windows
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