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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[Unreleased]

Added

  • HDR support for the Unity.
  • Unsafe APIs for decoding.
  • Asynchronous APIs for decoding.

Fixed

  • Vertical flip of GIF textures.

[1.3.0] - 2023-01-05

Added

  • Lazy loading and reducing memory usage API for animated GIF.

Changed

  • Update StbImageSharp version from 2.22.6 to 2.27.12.
  • Update animated GIF demo for new API.

[1.2.3] - 20222-09-26

Changed

  • Remove unnecessary IDisposable from the GIF API.

[1.2.2] - 2022-09-26

Changed

  • Remove and ignore .DS_Store files on macOS.
  • Remove dependencies in package.json.

[1.2.1] - 2022-08-16

Fixed

  • Fix dependencies error of package.json.

[1.2.0] - 2022-08-14

Added

  • GIF support.

Changed

  • Blush up demos.

[1.1.3] - 2022-08-03

Changed

  • Insert com. to package name of StbImageSharp, StbImageSharpForUnity and StbImageSharpForUnity.
  • Fix package name typo of StbImageSharpForUnity and StbImageSharpForUnity.
  • Set original versioning of StbImageForUnity.Demo.

[1.1.2] - 2022-07-30

Changed

  • Change the AutoReferenced option of assembly definitions to true in order to be able to refer assemblies from the Assembly-CSharp (the default assembly crated by the Unity).
  • Set original versioning of StbImageForUnity.

[1.1.1] - 2022-06-06

Changed

  • Change project settings (with no changes of APIs).

[1.1.0] - 2022-06-06

Changed

  • Rename the ImageConverter to TextureConverter.
  • Change the default value of the linear option to the false.

[1.0.0] - 2022-06-04

Added

  • Decode an image binary to an ImageResult by the StbImageSharp.
  • Decode an image binary to a Texture2D.
  • Deploy demonstration codes.