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A problem about DefaultEngine.ini will be written repeatedly. #195
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Can you clarify what you mean by "using two or more independent process games"? Do you mean having 2 UE editors open at once? |
Thanks for the bug report. We'll investigate this. I tried to replicate your scenario but I haven't seen PostInitProperties get called at game time. Our understanding was PostInitProperties is only called at editor startup. Can you provide any more insight? |
Thanks for your reply. We will check internally first to clarify the details of the problem before asking you for further advice~! ❤ |
Hello NoelCross
We recently encountered a little problem in the UE5.3 project.
What usually causes this situation? Have you encountered similar problems before?
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