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Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated and Unity doesn't have UI for setting Unbounded Space #11749

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AMollis opened this issue Jul 28, 2023 · 1 comment

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@AMollis
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AMollis commented Jul 28, 2023

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Overview

Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated, and Unity doesn't have UI for setting Unbounded Space.

The EyeLevelSceneOrigin component will automatically switch the Unity's scene origin to an eye level experiences. It will try to use "Unbounded" origin mode on the XR Origin. This is needed, as the Unity inspector UI does not yet support this "Unbounded" mode.

For more information about unbounded space, see https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_MSFT_unbounded_reference_space

@AMollis
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AMollis commented Jul 28, 2023

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