Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bugs in MRTK3 BoundsControl #11655

Closed
Vincent-zhai-github opened this issue Jun 27, 2023 · 1 comment
Closed

Bugs in MRTK3 BoundsControl #11655

Vincent-zhai-github opened this issue Jun 27, 2023 · 1 comment

Comments

@Vincent-zhai-github
Copy link

Vincent-zhai-github commented Jun 27, 2023

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Describe the bug

After using bounds control function, deactivating the mounted gameobject and reactivating it after a while will result in two types of bugs:

  1. The bounding box and handles appear directly and cannot be operated. After clicking on the gameobject several times, it returns to normal.
  2. The bounding boxes and handles cannot be activated again.

To reproduce

Steps to reproduce the behavior:

  1. Go to a game object with BoundsControl
  2. Click on this game object until the bounding box is hidden
  3. Disable this game object
  4. Enable this game object
  5. The bounding box will be displayed and cannot be used

Your setup

  • Unity 2021.3+
  • MRTK3 pre.14+

Target platform

  • HoloLens 2
  • Unity Editor

Screenshots

MRTK3.Bug.mp4
@marlenaklein-msft
Copy link
Contributor

marlenaklein-msft commented Jul 11, 2023

@Vincent-zhai-github, thanks for reporting this! The issue should be closed with changes in #11698. The fix will be included in the next release.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants