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The "Select" keyword fails to invoke an MixedRealityInputAction. This action is what actually triggers the input handling on buttons or other EyeGazeTarget handlers of the Select action.
Identical to issue #10154 but I am using a post-fix version of MRTK (2.8.2)
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Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.
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Describe the bug
The "Select" keyword fails to invoke an MixedRealityInputAction. This action is what actually triggers the input handling on buttons or other EyeGazeTarget handlers of the Select action.
Identical to issue #10154 but I am using a post-fix version of MRTK (2.8.2)
Steps to Reproduce
See issue #10154
Expected behavior
See issue #10154
Screenshots
See issue #10154
Your setup (please complete the following information)
Target platform (please complete the following information)
Additional context
I have verified a fix locally and have submitted a pull request. See my comment on issue #10154 for more information.
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