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When generating an outline mesh using the mesh outlines feature sometimes the resulting geometry has a few artifacts. For example a flat top at the tip of the cone:
This issue is also encountered in MRTK-Unity with the same source mesh:
That hints that the issue is likely not in the port to Unreal, but the smoothing algorithm itself.
The text was updated successfully, but these errors were encountered:
When generating an outline mesh using the mesh outlines feature sometimes the resulting geometry has a few artifacts. For example a flat top at the tip of the cone:
This issue is also encountered in MRTK-Unity with the same source mesh:
That hints that the issue is likely not in the port to Unreal, but the smoothing algorithm itself.
The text was updated successfully, but these errors were encountered: