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Support for Meta Depth API for occlusion #208

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Ayfel opened this issue Mar 7, 2024 · 0 comments
Open

Support for Meta Depth API for occlusion #208

Ayfel opened this issue Mar 7, 2024 · 0 comments

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@Ayfel
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Ayfel commented Mar 7, 2024

Describe the problem

We would like to use the newer Graphic Tools shader together with the depth API occlusion features from Meta Quest headsets

Describe the solution you'd like

Add support to the depth api occlusion to the Graphic Tools Standard Shader as described here https://github.com/oculus-samples/Unity-DepthAPI

Describe alternatives you've considered

Editing locally those shaders

Additional context

image

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