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Scaling of Objects #39

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msobo opened this issue Sep 17, 2021 · 2 comments
Open

Scaling of Objects #39

msobo opened this issue Sep 17, 2021 · 2 comments
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@msobo
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msobo commented Sep 17, 2021

I heavily rely on the scaling objects in ObjectsLayer inside Tiled.
now all object-scaling seems to be ignored by SKTilemap .. that's really unfortunate - all my map layout is broken that way
is there a fix / workaround for that?

@mfessenden mfessenden self-assigned this Sep 17, 2021
@mfessenden
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If you have a map that illustrates the problem that would be helpful to see what's going on.

@msobo
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msobo commented Sep 18, 2021

IsometricSKTiledTest.zip

Heres a minimal example:

  • in Tiled i scaled the character sprite so its about the size of the palm, but
  • in iOS simulator the character sprite is drawn in its tiny original size, and it seems to be placed "behind" the tiles (x-axes)

(i had to delete the Carthage directory inside it - it was to big to upload)

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