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faces.asciidoc

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Faces

Declaration

A face determines how text is displayed. It has a foreground color, a background color, and some attributes. The value of a face has the following format:

[fg_color][,bg_color[,underline_color]][+attributes][@base]
fg_color, bg_color, underline_color

A color whose value can be:

A named color

black, red, green, yellow, blue, magenta, cyan, white bright-black, bright-red, bright-green, bright-yellow bright-blue, bright-magenta, bright-cyan, bright-white

The color of the base face (see below)

default

A hexadecimal value

rgb:RRGGBB, rgba:RRGGBBAA If left unspecified, the value of default is used. Alpha values are used to blend the face onto either its base or else onto whatever color happens to be used at the moment. For technical reasons, alpha values must be >16.

attributes

A string whose individual letters each set an attribute:

u

underline

c

curly underline Note: This takes precedence over underline if both are specified.

r

reverse

b

bold

B

blink

d

dim

i

italic

s

strikethrough

F
final

Override the previous face instead of merging with it. Can only be replaced if another face with the final attribute is applied.

f
final foreground

Same as final, but only applies to a face’s foreground color.

g
final background

Same as final, but only applies to a face’s background color.

a
final attributes

Same as final, but only applies to a face’s attributes.

base

The face onto which other faces apply. Its value can be any face name, as long as no cycle is introduced. A face can reference itself, in which case it’ll apply on top of the version of the parent scope.

Built-in faces

The following faces are used by color schemes to highlight certain areas of the user interface:

Default
default colors

The default foreground and background colors. If the value of default is used here, then the colors used will be your terminal’s defaults.

PrimarySelection

Main selection face for every selected character except the cursor.

SecondarySelection

Secondary selection face for every selected character except the cursor.

PrimaryCursor

Cursor of the primary selection.

SecondaryCursor

Cursor of the secondary selection.

PrimaryCursorEol

Cursor of the primary selection when it lies on an EOL (end of line) character.

SecondaryCursorEol

Cursor of the secondary selection when it lies on an EOL (end of line) character.

MenuForeground

Face for items selected in menus.

MenuBackground

Face for items not selected in menus.

MenuInfo

Face for the additional information displayed when selecting items in menus.

Information

Face for windows and messages displaying other information.

InlineInformation

Face for windows and messages displaying inline information.

Error

Face for errors reported by Kakoune in the status line.

DiagnosticError

Face for errors reported by external tools in the buffer.

DiagnosticWarning

Face for warnings reported by external tools in the buffer.

StatusLine

Face for the status line.

StatusLineMode

Face for the current mode, except normal mode.

StatusLineInfo

Face for special information.

StatusLineValue

Face for special values (numeric prefixes, registers, etc.).

StatusCursor

Face for the status line cursor.

Prompt

Face for the prompt displayed on the status line.

BufferPadding

Face applied on the ~ characters that follow the last line of a buffer.

Built-in highlighter faces

The following faces are used by built-in highlighters if enabled. (See :doc highlighters).

LineNumbers

Face used by the number-lines highlighter.

LineNumberCursor

Face used to highlight the line number of the main selection.

LineNumbersWrapped

Face used to highlight the line number of wrapped lines.

MatchingChar

Face used by the show-matching highlighter.

Whitespace

Face used by the show-whitespaces highlighter.

WrapMarker

Face used by the wrap-marker highlighter.

Markup strings

In certain contexts, Kakoune can understand markup strings, which are strings containing formatting information. In these strings, the {facename} syntax will enable the face facename until another face gets activated, or the end of the string is reached.

For example, the following command displays the text "default" in the Default face, and "error" in the Error face:

echo -markup 'default {Error}error{Default} default'

Inside a markup string, a literal { character is written as \{, and a literal backslash (\) character is written as \\.

The {\} string disables markup processing for the rest of the line. It can be used to avoid having to escape text that might be mistaken for markup instructions.

For example, this will prevent any { in the current buffer name from being incorrectly interpreted as markup.

echo -markup "{Information}name:{\} %val{bufname}"