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Track the age of each fish #1169
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12.07.2023 - change: reduce worktime in Fishery - change: reduce weed demand in TendFishTankMeta - change: vary fresh water to be added in AlgaeFarming - change: add showing # of weed and total fish weight in BuildingPanelFishery - change: call Animal's growPerFrame() with param time, instead of calling Organism's growPerFrame() without param Relates to #320, #986, #1169
It turns out Strangely, I have in mind for modeling trees as well.
May be in future we could work out the inheritance relationship among |
I seriously think that modelling individual fish would be a lot of processing for little gain |
it's already in the code that it tracks the age in Animal class, without me adding it. Is it a good idea to grow bee yet in a settlement ? |
Yes i don't think we use the Animal class anywhere. The Fishery just tracks the total number of Fish. |
Fishery already tracked the size or weight of each fish as an object. Each weed is an object as well. We may or may not need that detail. |
Is your feature request related to a problem? Please describe.
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Organism
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