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Do not include buffer ranges in TileShape #257

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maxammann opened this issue Feb 18, 2023 · 0 comments
Open

Do not include buffer ranges in TileShape #257

maxammann opened this issue Feb 18, 2023 · 0 comments
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@maxammann
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The TileShape's are stored in render phase items right now. Those are created at some point in time and are then used during rendering.

There is no strong gurantee that the buffer ranges stored in them are valid during the render stage.

@maxammann maxammann added the bug Something isn't working label Feb 18, 2023
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