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Can the TMS9918 mode be altered for 32 sprites per scanline? #5

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cbmeeks opened this issue Mar 27, 2019 · 1 comment
Open

Can the TMS9918 mode be altered for 32 sprites per scanline? #5

cbmeeks opened this issue Mar 27, 2019 · 1 comment

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@cbmeeks
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cbmeeks commented Mar 27, 2019

As the title asks, how hard would it be (if possible) for all 32 sprites to be visible on the same scanline?

@maccasoft
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The limit is just a counter, lcnt initialized at line 286 and checked at lines 395-396, remove them to render all sprites.

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