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m-gebhart/README.md

Welcome to my GitHub profile!

  • ๐ŸŽ“ BA Game Programming student at Cologne Game Lab and really-soon-to-be graduate!
  • ๐Ÿ’ญ My current focus is on C++ as well as Unreal Engine. Other skills include Unity, C#, Javascript / HTML / CSS, PHP and more. Further experiences include Game Design, Production, Event Management and more.
  • ๐Ÿ’ป Feel free to take a look at my portfolio website: michael-gebhart.com

Highlight projects:


โ†“ Pinned below are my most recent projects โ†“

Pinned

  1. PGP_OpenGL PGP_OpenGL Public

    Prodecural Generation Project. A graphics programming project made with C++ and OpenGL where you can configure settings to generate Minecraft-inspied landscapes.

    C++ 1

  2. Bagira20/BigBanger Bagira20/BigBanger Public

    C#

  3. BA7-AI BA7-AI Public

    Assignment from my 7th semester where it was needed to define AI behavior of soldier crowds in an already existing Unity project. I made use of a director AI system to manage the behavior of the siโ€ฆ

    C#

  4. Magic-Vs.-Monsters Magic-Vs.-Monsters Public

    Work in Progress FPS game made in Unreal V. Footage coming soon...

    C++